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Add MC 26.1.2 to Modrinth game-versions - #13

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Jun 3, 2026
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Adds Minecraft 26.1.2 to the game-versions list in the Modrinth publish workflow, keeping the supported-versions tags current (the list already had 26.1 and 26.1.1).

🤖 Generated with Claude Code

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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sonarqubecloud Bot commented Jun 3, 2026

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tastybento merged commit c0c7214 into develop Jun 3, 2026
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tastybento deleted the chore/modrinth-26.1.2 branch June 3, 2026 15:18
@tastybento tastybento mentioned this pull request Sep 26, 2026
tastybento added a commit that referenced this pull request Sep 26, 2026
* Pin MockBukkit to Maven Central 4.110.0 instead of jitpack snapshot

The floating jitpack snapshot v1.21-SNAPSHOT resolves to an ephemeral
git-described build whose jar/POM get evicted, breaking CI even on
unchanged commits. Switch to the equivalent stable Maven Central
coordinates (org.mockbukkit.mockbukkit:mockbukkit-v1.21:4.110.0).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* Add MC 26.1.2 to Modrinth game-versions (#13)

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>

* Update pom.xml - 1.0.6

* Place sculk sensors in a populator so 26.3 carvers can't overwrite them (#14)

On Paper 26.3, vanilla carvers/decoration run after generateSurface and
replace some sculk sensors (e.g. with lava), orphaning their block
entities and logging a ServerInternalException per sensor while the
Upside Down is created. Sensors are now placed by SculkSensorPopulator,
which runs after carving and decoration.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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