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feat: expose BufferedLinearInterpolator's less smoothed Update - #4143

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feat: expose BufferedLinearInterpolator's less smoothed Update#4143
ToxPlayers wants to merge 1 commit into
Unity-Technologies:develop-2.0.0from
ToxPlayers:feat/buffered-linear-interpolator-expose-update

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@ToxPlayers

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Purpose of this PR

Exposed the more precise version of BufferedLinearInterpolator. The other update method is exposed but is more smoothed as explained in its existing doc. I've been using this more precise version and manually exposing it when the package is updated. I don't see a reason for it to be internal only.

Changelog

Documentation

  • No documentation changes or additions were necessary.

Testing & QA (How your changes can be verified during release Playtest)

I've been using the function for my projects for a while and also tested it in this branch with no issues.

Functional Testing

Manual testing :

  • Manual testing done

Automated tests:

  • Covered by existing automated tests
  • Covered by new automated tests

Does the change require QA team to:

  • Review automated tests?
  • Execute manual tests?
  • Provide feedback about the PR?

If any boxes above are checked the QA team will be automatically added as a PR reviewer.

Up-port

Needed, should be exposed in 3.0.0 too

Backports

Not needed

@ToxPlayers
ToxPlayers requested a review from a team as a code owner August 25, 2026 14:53
@cla-assistant-unity

cla-assistant-unity Bot commented Aug 25, 2026

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@EmandM

EmandM commented Aug 25, 2026

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We have some pending changes for the BufferedLinearInterpolator in #4130. Will those changes help here? Or is this separate to what you're wanting?

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2 participants