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fix(editor): improve recovery and interaction responsiveness - #296
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public/libs/** was ignored wholesale, which also took this repo's own convert.worker.js out of oxlint. Ignore only the vendored SheetJS bundle, and check that sw.js and the worker match no ignore pattern; the check fails against the old configuration. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…-coupled files convert.worker.js has a fixed name but a message protocol that changes with the app bundle posting to it. It was precached into the runtime cache and served stale-while-revalidate, so the first CSV or HTML-table conversion after a deploy that changed the protocol ran against the previous worker. List it in DEPLOY_COUPLED and the no-cache header group, and precache it with this build's core, where the network-first offline fallback reads. The routing and precache tests fail without the change. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
xlsx.full.min.js was precached into the runtime cache, but it is not under the vendor trees, so when a deploy that leaves vendor unchanged activates with no window open, pruneAppAssets deleted it and the first offline CSV or HTML-table conversion failed. Precache it with the worker in core; the stale-while-revalidate branch reads through caches.match and still finds it. The precache test fails with the runtime-cache placement. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Merge Verdict
[APPROVE] — Focused fixes preserve editable documents and recoverable conversations, with separate functional commits and regression coverage.
Summary
Risk Analysis
Design Decisions
Code Concerns
No outstanding blocking findings from the completed source/caller review. Physical microphone accuracy and actual GPU generation latency are outside this change's verification scope.
Verification
Conclusion basis
Verified: unit regressions, coverage, static checks, production build and the measurements above. Remaining limits: physical speech recognition, real GPU latency, full-history lazy loading and weak-network offline preparation redesign.