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Window/PointCloudTools/PointCloud To MeshConverter, converts point cloud into unity meshes, using point rendering (does not do any mesh reconstruction)
Binary Converter
Window/PointCloudTools/PointCloud To Binary(DX11), converts point cloud into custom binary formats (for faster loading), see v1, v2 and v3 formats.
Viewers
Binary Viewer
Refers V1, V2 and V3 viewers (since they use custom binary data format)
DX11 Viewer
Refers V1, V2 and V3 viewers (since they use DX11 shaders or features to draw points)