Returns false when colliding with specified objects while moving with object
mp_linear_objects(Xgoal, Ygoal, StepSize, obj)
float
int
Type[] obj
Returns: bool
bool
This function will move with an object to a target position if an object will collide with a specified object, a function will return false.
if (mp_linear_objects(10,10,20,new []{typeof(oBrick), typeof(oGem)}) == false) { show_message("hello world"); }
Above code will move with an object to X: 10, Y:10, if there will be an object named oBrick or oGem in a way function, will return false.
false
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